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TODO: Parsing Shader Includes 및 linux에서 fxc hlsl compile

newpolaris 2018. 10. 15. 02:28

Chapter titled “Optimizing the Graphics Pipeline with Compute”

https://www.wihlidal.com/blog/pipeline/2018-09-17-linux-fxc-docker/

https://www.wihlidal.com/blog/pipeline/2018-09-16-dxil-signing-post-compile/